Availability Rating

Recency-weighted games played across up to three seasons, scaled to 0-99.

Category: General · Status: Active

What it measures

Availability Rating uses recency-weighted games played across up to three seasons (60% current, 30% prior, 10% two years ago) to produce a 0-99 score. Playing all 17 games in a season maps to 99. Carries 10% weight in the Overall Rating.

Inputs

  • Games played per season: Actual games played in up to 3 recent regular seasons (2025, 2024, 2023).
  • Recency weights: Current season 60%, prior season 30%, two seasons ago 10%.

Scale

  • 95 – 99: Iron man - projected to play a full or near-full season.
  • 80 – 94: Minor concern - may miss 1–3 games.
  • 65 – 79: Moderate risk - projected to miss 4–6 games.
  • Below 65: High injury risk - significant missed time expected.

How to use it

  • Factor Availability Rating into draft strategy - a player with elite Performance but poor Availability may need a handcuff.
  • When deciding between two similarly-ranked players, the higher Availability Rating offers a safer floor.
  • Use alongside Injury Risk Score for a complete health and durability assessment.

Limitations

  • Based on projections which carry inherent uncertainty - freak injuries are unpredictable.
  • Does not distinguish between severity of injuries (hamstring strain vs. ACL tear).
  • Players entering new roles or schemes may have different injury exposure than historical patterns suggest.